Jan 25, 2014

| Racer Nation - Part #2...

Here are some characters I made for the game, it was still at an early stage of development so nothing was set in stone yet, but the idea was to define the visual differences of the RN groups of racers and their correspondent attitudes.

The great thing about working at a small studio is that you have to help in any ways possible, while I was doing some illustrations and taking care of the visual direction, it was also necessary to help on the texture side (modeling and shaders > Gab). So the whole art team had to skin some cars and helmets, which was really fun and creative, some of mine below as well as some logos.

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